Fixed Object Rotation

Discussion in 'How Can I...?' started by djseanmcclellan, Dec 1, 2015.

  1. djseanmcclellan

    djseanmcclellan Boxer

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    Hey guys, I am trying to get a fixed object to rotate 360 degrees. Every time I try, the object falls straight down? Any suggestions? Thanks for your time.

    Sean
     
  2. trudnai

    trudnai Miniboss Boxer

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    You mean you give the object a fix 360 degree value at design time or a Logic changes the object's rotation to a fixed 360 degree or you give the object an Angular Velocity? Is that linked to another object?
     
  3. djseanmcclellan

    djseanmcclellan Boxer

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    If I had to give an example, I would say pixel would be a good one. Some of the obstacles are rotating 360 degrees in a fixed spot while the game is being played? Hope that helps?
     
  4. sysads

    sysads Serious Boxer

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    Can you validate that the object movement type is set to fixed?
    upload_2015-12-3_15-41-5.png
     
  5. trudnai

    trudnai Miniboss Boxer

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    Yep that is the Angular Velocity parameter of the object. You can give positive or negative numbers there to give clockwise or anti-clockwise rotation.
     
  6. sysads

    sysads Serious Boxer

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    Is the issue rotation or the object falling down?
     

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