Hello guys i am newbie here. I am trying to figure out how to import animated models in to engine but couldn't manage to import the models i found from the internet.The animations or the engine behaves weird as i couldnt understand. QUESTION 1 : Here is some model i tried to import: https://3dhaupt.com/3d-wolf-rigged-...load-walk-cycle-run-sit-creep-idle-animation/ There is fbx files like wolf fbx and firstname.lastname@example.org but when i import them there is showing up more than one animation nodesin the object's node mapping and i think they are different animations am i right ? İ cant figure out as they get same naming. The problem is they are seems inverted in sub scene editor , and in the world map the object is really huge , and this is because scale points between different programs ı guess. But when i play the preview the animation is really small and inverted like in the subscene editor. All i am asking is just why and how should i manage that. QUESTION 2 : I am planing to make my own animations with rigged game ready characters , and i'm using blender , familiar with blender . i want to know if there are any restrictions to do that , some must take care points , any advice will be preciated and will save me from days of research. Thank you.