Hello, I love the new FBX animation feature but I can't seem to get the collisions to work properly. When I try to add the if collide it asks for a collision mesh which would be an obj but I want the collision to work with the fbx. Has anyone properly got the collision to work without using a still obj mesh or is that how we should work it? Because right now I am using a cube for the collision but in the video tutorial they showed a working fbx animation for collisions. Any suggestions?