Hi guys. I`ve imported an animated fbx model into my project, and it looks fine straight away. However, when previewing the game, it`s incredibly tiny. So I have to scale it up to like 50 (which looks insane in the editing screen) to make it the correct size in the game. Also, this messes up the collision shape. I have lots of other animated fbx models in my game, but never encountered this before... Any tips?
You could import them into blender first, adjust the scale to suit and then export them as a new file for BB. Update 3.4.0 will have a new importer so you can select the scale. But for an immediate fix, this is the solution
DO NOT upgrade to beta, its way to buggy and not production-ready. Use the tutorial shared above instead