Is there a way to make things ignore a path logic or be immune to it? I wanted to use Path because of it's ability to suck thing into it's path... I had a neat idea for this but I noticed that it was messing with my bullet absorber... It would get sucked in and the whole thing was a mess... I know there are choices for character and assets.. but.. when I select assets... it messes things up... Is there a way to exclude things from pathing?