Hey folks, I'm trying a game that uses the event observer to watch how many coins are being collected, but I'm not getting the results I was hoping for. If any of you guys have tried this, would you please look over my setup to see what you think? Thanks. Gamefield 1 has an Event Observer in UI1 - looking for 30 coins (3 coins x 10). Gamefield 2 has an Event Observer in UI2 - looking for 40 coins (4 coins x 10). And so on through gamefield 3 and 4 etc. The issue I'm having is, I cannot seem to get the amount of coins I collect to correspond to the event observer. I'm getting 30 coins on both levels rather than 30 on level 1 and then 40 on level 2. I just played it and level 2 ended when I collected only 1 coin this time, so it's very inconsistent. Is there a known bug with this setup?