I have been playing around with this Number jump Game zack did a video about. Every time I run the game I start getting errors. Even though the game seems to work as it should. I have looked at the touch move ph node and can't find the problem. I have even used a new touch move node and wrote the code from the touch move ph. A deleted the touch move ph and it still gave me error pointing me to the touch move ph node that was deleted. Which is kinda weird I will paste the move Ph code and attach a pic of the error. Any advice would be great! there is no line 0 Error JS Error [asset: MainCharacter , component: Touch Move Ph, line: 0] - TypeError: _target is undefined Toch Move ph code var _speed; var _enabled = false; var _prev; var _target; var _phys; //----Standart function init(){ this.enableTouch(); _speed = this.attribute('Speed'); _phys = this.entity().physics(); } function update( dt ){ let x = this.entity().position().x; let delta = x - _target.x*0.02; let vel = _phys.linearVelocity(); vel.x = -delta*20; _phys.setLinearVelocity(vel.x, vel.y, vel.z); } function signal( name, value){ _enabled = value; } //----Move function move( point ){ if(_enabled){ let wp = this.scene().screenToWorld(point.x, point.y); _target = new Vec3((point.x-320)*_speed.x, 0, 0); } } component.move = move; //----Touches function touchBegan( point ){ this.move( point ); _prev = point; } component.touchBegan = touchBegan; function touchMove( point){ this.move( point ); _prev = point; } component.touchMove = touchMove; function touchEnded(){ } component.touchEnded = touchEnded;