Hi folks, I've just started working on a new shooting game and one of my slow enemies has a health of 20. Is there anyway we can see some kind of visual feedback everytime I shoot the enemy? It's very dull shooting something 20 times with no visual effect until is dead. I did think of one way - perhaps I could attach 20 smaller (child) objects behind the master (parent) enemy and set their health to 1 and have a larger hit area and debris fly of each one when it's shot, not tried it yet, but it might work. If anyone has any clever hacks, I'd love to hear them, thanks.