What I mean is that, I added an Advanced Movement to m character, so when it collides when an object, the character chages the direction, what I want to do is that when the character collides the object, the object disappears, or with an action or whatever, I just want the character to changes the direction and the "thing" disappears after the collision.
Try to do two advanced moves one for the character and one for that object then you can play with those two advance moves to see the result you want ... should be easy