Delete Unused Models And Graphics - Solved

Discussion in 'Buildbox 3.0' started by Scriv, Jan 13, 2019.

  1. Scriv

    Scriv Boxer

    Joined:
    Oct 28, 2018
    Messages:
    50
    Likes Received:
    22
    As our projects are getting bigger the need for a "delete unused models" and "delete unused graphics" should be found in the same place as the "delete unused sound files"

    Or is it already there? whenever i go to delete a model or graphic it's locked... what am i missing.

    I really need to do some housekeeping on my project.
     
  2. Scriv

    Scriv Boxer

    Joined:
    Oct 28, 2018
    Messages:
    50
    Likes Received:
    22
    Hilarious.... I just found it.
    Go to : view> Atlasses> Optimize

    Please can this also go next to the "delete unused sounds" in that drop down... I'd have found it way sooner as i don't really know what atlasses are..... well I do now.... obviously.... but i didn't....

    I clicked optomise and it deleted 93 sprites!!!
     
    Tumbleweeds likes this.
  3. Scriv

    Scriv Boxer

    Joined:
    Oct 28, 2018
    Messages:
    50
    Likes Received:
    22
    Still looking for "Delete unused meshes" though. Does that exist?
     
  4. particles

    particles Avid Boxer

    Joined:
    Aug 31, 2018
    Messages:
    337
    Likes Received:
    242
    You can remove manually by clicking lock/unlock icon of respective Mesh in Mesh Manager and close window.

    1. Open Mesh Manager
    2. Click the lock icon to unlock
    3. Close Mesh Manager
    4. Open again and you wont see that unlocked mesh.

    It worked in previous builds of Beta. I am not sure it is working in the latest beta build.
     
  5. Roy Then

    Roy Then Boxer

    Joined:
    Jul 10, 2019
    Messages:
    2
    Likes Received:
    0
    This is not working at all.
    I tried so many times following all your step and still working on it.
     

Share This Page