defeat animation not working after 2-3 scene passed

Discussion in 'Technical Discussion' started by tomass_sarts, Feb 22, 2016.

  1. tomass_sarts

    tomass_sarts Boxer

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    I'm having this problem I don't know why.
    upload_2016-2-22_17-14-28.png
    • I tried not to put Spawner it doesn't show any animation
    • I tried putting only 1 spawn rate after 2-3 scenes It didn't animate anymore (Only on start)
    • I tried putting 999 spawn rate Still the same 2-3 scene it didn't animate
    • I tried putting Frames, It didn't worked too. It shows the default animation of the character (THIS IS ANOTHER BUG)
    The last three options worked ONLY AT START(1ST SCENE)
     
  2. tomass_sarts

    tomass_sarts Boxer

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    Another Defeat animation bug:
    BB2 Crashes after Being hit with a Falling Physics enemy.
     
  3. tomass_sarts

    tomass_sarts Boxer

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    PROBLEM IDENTIFIED
    I think the thing that cause this bug is that whenever the player is still in jumping state (still pressing jump button) and collide with enemy and should animate defeat animation, Buildbox cannot handle the instance that both animation will animate at the same time. I am making a game with a long press for jump and the jump function has a timeout of 20 seconds before the jump process stop. sir @Andy ,In my current game I really need to get this fixed to avoid BB2 and my game from crashing.

    Thank you. Another problem is that after 2-3 scenes passed in my current game, character defeat animation doesn't animate anymore.
     
  4. Andy

    Andy Miniboss Boxer

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    Please send an example BBDOC that illustrates your problem to support@buildbox.com to ensure we can get it properly documented for fixing in a future release.
     

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