Hi guys, I am new to the community. Is there a way to have one object orbit another object? I want to have a planet moving around another planet in a circular motion. What is the best way to do this? It doesn't have to be physics based, although I would like to add a path logic to the orbiting planet to create a sort of gravity well that will affect the player. Thanks guys,
linear and angular velocity, play around with both of them til you get the settings to suit your taste.
Thanks! I actually worked out a way of doing it by connecting three objects together. The first object becomes a hinge to the third. But I'm reading the manual now. Should have done it first haha.