i dunno why the component actions are making my character irrelevant of the gameplay camera frames. component actions will ignore all frames even set on (BLOCK or DEFEAT). if your component actions have longer duration moves. it can simply drag your character out of game's visible scene and than when you stop the component action it's back in a sec at border of blocked camera frames... isn't it a BUG BuildBox Team ? i think camera frames are the basics of a game and which can never be passed if once set to block or defeat ?? i have tried it till BB 2.1.0 and it haven't been solved yet, any further updates gonna solve this ??