Collision Shape Editor In Bb3?

Discussion in 'How Can I...?' started by Andrea Coppola, Jan 20, 2021.

  1. Andrea Coppola

    Andrea Coppola Boxer

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    Hi,
    In BB2 I can create a poligonal collision shape using Edit Shape button.
    I can't understand to do that in BUILDBOX 3.
    Please, can you help me?
    No infos around...
     

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  2. Jackazoid

    Jackazoid Avid Boxer

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    In BB3 when you click on an object (cube or whatever) you will get 2 nodes. Start and 3D model. Whatever form you see in start is your collision shape.
     
  3. Andrea Coppola

    Andrea Coppola Boxer

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    Sorry but I see 2 nodes: Start and Animation. Clicking on Start I can activate Physics and in Collision Shape menu I can choose only: cube, sphere, cylinder, hull and mesh...
    No other way to draw a personalized poligonal shape around the sprite.
     
  4. Jackazoid

    Jackazoid Avid Boxer

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    Aha no that's not possible inside the software. You will need to import a mesh.
     
  5. Andrea Coppola

    Andrea Coppola Boxer

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    A mesh? But if I need a simle 2D sprite animation (example a character)?
     
  6. viking

    viking Avid Boxer

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    Hello Andrea
    Try this
    Import in Bb2 your 2d assets
    Do all your collision shape
    Save and open in Bb3
    You should have your collision shape
    Export BbAsset
    Import in your old project
    best to you
     
    Jackazoid likes this.

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