Hi there! I have a problem, which may be a bug. When my character is a dynamic object type, so that gravity works for him, the collision shape doesn't follow him. When I change the character to kinematic, the gravity doesnt work anymore. I don't know what I should do now. My character is a sphere, that should have gravity but also can move (with swiping). Thank you!
The collision shape should follow a dynamic object. All you can do is report to support team now. This problem which you are experiencing , is it with beta 2 or beta 3 ?
Hey, thanks for your answer. Okay, that's good to know that this is a bug. I'm using beta 2 because that link was provided in my subscription email. I've mailed the support team about that. Greetings from germanyl
check out beta 3 of Buildbox 3 https://www.buildbox.com/forum/index.php?threads/buildbox-3-0-beta3.14236/ . This might solve your problem