Collision For Dynamic Object Types

Discussion in 'Buildbox 3.0' started by Tobias Stümpfig, Oct 12, 2018.

  1. Tobias Stümpfig

    Tobias Stümpfig Boxer

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    Hi there!

    I have a problem, which may be a bug.
    When my character is a dynamic object type, so that gravity works for him, the collision shape doesn't follow him.
    When I change the character to kinematic, the gravity doesnt work anymore.

    I don't know what I should do now.
    My character is a sphere, that should have gravity but also can move (with swiping).

    Thank you!
     
  2. Kanishk Sachdeva

    Kanishk Sachdeva Avid Boxer

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    The collision shape should follow a dynamic object. All you can do is report to support team now. This problem which you are experiencing , is it with beta 2 or beta 3 ?
     
  3. Tobias Stümpfig

    Tobias Stümpfig Boxer

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    Hey, thanks for your answer.
    Okay, that's good to know that this is a bug.
    I'm using beta 2 because that link was provided in my subscription email.
    I've mailed the support team about that.

    Greetings from germanyl
     
  4. Kanishk Sachdeva

    Kanishk Sachdeva Avid Boxer

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