I was wondering if there is any value in having checkpoints in an endless style game or would it actually work well? Never tried it as I don't have any game with checkpoints yet but has anyone tried it or have it running?
Tried it with super small graphics and it became super flakey and sometimes the player would appear in space. I was never able to figure out why
Thanks for checking this out. I thought something strange might occur. Will run some test this weekend and see how it goes.