How do you transmute the background while altering between different characters? So, background changes when you select different characters. How?
i have seen decorations, objects and characters change (e.g. color matched) with each different character selections. I too would like to know.
anyone? I have seen a lot of games do this recently. They change the background or theme of the world. They also are able to do it on restart at the end of the game.
i don't think you can do that with BB however if use checkpoints every time you restart you get different theme as your game have.
Hi all, Just to share with you all, I am currently working on similar requirement and I did manage to achieve the background / UI change for each character selected. But this technique only works for single unlock character only. Basically what we need is one world with multiple scenes for each character and one UI for the character selection. Creating the world is simple, just create scenes for each of your character. The tricky part is the UI attached to that world. For each character, we need to: -Add single unlock character -Add lock button on top of it and set it to link the world scene created just now (for that character) -Add unlock logic piece, set it unlock button (not character), set the object to the lock button created above -Make sure to give price in your character as well as their locked icon -In mind map, make sure to link all the lock buttons to load the world created for this character -Make sure to named all the buttons and logic piece correctly. Might not be an elegant solution, but I am quite happy with the outcome. Hope it works for you guys as well. mintymint
See picture , you must finish a world then copy and change characters background . Example : Character Mario -> World Game Mario Character Pikachiu -> World Game Picachiu Another Example: You can combine 5-6 games in one...it's easy