Character Design for Indie Devs

Discussion in 'How Can I...?' started by VectologyGames, Nov 14, 2015.

?

What part of character design gives you the biggest headache?

  1. Drawing

    22.2%
  2. Animation

    66.7%
  3. Choosing the right style (E.g. pixel art vs 3D rendering)

    22.2%
  4. Color choices

    22.2%
Multiple votes are allowed.
  1. VectologyGames

    VectologyGames Serious Boxer

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    I'm currently creating an email series for Vectology.com covering the some of the most difficult aspects of character design. The course is not yet completed, so I thought it would be a great idea to ask the community about any topics in which you would like included.

    A few screenshot from the " Good vs Evil" section:
    [​IMG] [​IMG] [​IMG]


    Thanks
     
    trudnai and sysads like this.
  2. sysads

    sysads Serious Boxer

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    If possible, would love to know how to choose, mix & match the right colors so they all blend together
     
  3. VectologyGames

    VectologyGames Serious Boxer

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    Are you trying to balance your character designs or the entire game? Let me know if I can help!
     
  4. Christoph

    Christoph Miniboss Boxer

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    The color science is for me also the most difficult part. Characters, backgrounds and other elements all together.
     
    VectologyGames likes this.
  5. VectologyGames

    VectologyGames Serious Boxer

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    I see color theory will be at the top of my video production list. Let me know if you need help with anything!
     
    Christoph likes this.
  6. VectologyGames

    VectologyGames Serious Boxer

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    A few slides from my color theory demo. Screenshot-2015-11-26-23.53.52.jpg Screenshot-2015-11-27-00.26.54.jpg Screenshot-2015-11-27-00.22.56.jpg
     

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