I'm doing a scrolling game, and have a light that is fixed just off the screen that is white in colour at the start (background is white too). As the game progresses to the next stage, the background changes to yellow. Is it possible to also change the light to yellow too? Checked out the Transform item, don't think it can target light items? Anyone have any idea of a hack for that please? What i am trying to achieve is that when the objects scroll to the side of the game field, they appear faded off due to the white light. However when the background is changed to yellow, the white lighting becomes very obvious....
the only thing that i can think of is to is use the powerup to change the character and make its duration long along the level
Hey @Jagabum, What about moving the white light out of the way to reveal the yellow one? I should think you could attach a transparent image to your light and set it to collide - wake up, collision based and zoom off the screen using linear velocity to get rid of the white light. So, when your character runs into the transparent image it activates and disappears. Might be worth playing around with to see if you can come up with some effect that works throughout your scene transitions.
thanks both west and phill! and i get what you mean phil, great suggestion! gonna give it a try and see how that works out!