Hello there mates! I'm newbie at Buildbox and this is my first post at forum. I'm trying to deploy separately bullet effects for each character at my games. The steps I followed; 1-) Add each bullets as png to Object 2-) Add bullet animation to character with selection of bullet object. 3-) Settings of object in animation - Preset: Character Bullet - Object Type Fixed - Destroy Type: Enemy Destroy - Spawner: Spawn Rate: 2~0 and Spawn Action: Single Shooting. The problem is when i'm using Character Button (Function: Shoot) character start shooting without delay (spawn rate). Interesting thing is when i put bullet object at my scene with same settings it's working with 2 seconds delay. Is it bug or i missed something in bullet animation panel?
Hey @mhsars - So you have your bullet spawner in the character's bullet animation? So currently your settings of Spawner Rate of 2 means that it will spawn a bullet every 2 sec. Is that what you are looking for?
Hey @jerry, yeah this is what i'm looking for. Spawner rate not working in character's bullet animation.