iam use BB clasic , i have problem when upload in Playstore , google give me notice must opload for support android 12. i edit some code in AS and already can opload in PS but have problem in android 12 OS game always close, please fix ASAP for this new update, in november google warm again app must target in sdk 13. info: https://developer.android.com/google/play/requirements/target-sdk
@Hue Buildbox @Sean Buildbox How many days we need to wait for the update Now due to the above issue, we cannot update the app in google play, Please fix this asap
@Hue Buildbox @Sean Buildbox This must be resolved, and the community must be informed of what's happening at buildbox, the support must have time to actually be supporting the customers of the program. it is important, right now customer service of buildbox is poor. So whats the timeline on when this will be resolved?
It's not just that, when running the game there are methods missing. this means that it's incomplete. this is one of them ========== E/JniHelper: Failed to find static method id of getSDKVersion E/JniHelper: Failed to find static java method. Class name: org/cocos2dx/lib/Cocos2dxHelper, method name: getSDKVersion, signature: ()I E/AudioPlayerProvider: Fail to get Android API level! ===========
using BB classic as well, and i'm just blocked. unable to release my game on play store due to too old API... How long will it take to update the app so we can continue to work? Can someone keep us informed please
Hi, you can click the light bulb and update the API to the latest version. Any highlighted line can be updated by clicking the lightbulb on the left side. (Please see the attached video) Video: https://drive.google.com/file/d/1P2hOdfPbTKm4fclTVVIgGo3jSPqfgSLT/view?usp=sharing
Hy Hue buildbox team please live opload in PS and see the error that occurs when the AAb is finished uploading there, the image below will appear. and until this week i can't work anymore using bb classic.
You need to set android:exported property to true for your main activity. Check android.manifest file
I'm having troubles publishing too. Android Studio failed the build even after adroid:exported was set to true. I checked everything, set target sdk, made sure I checked the right sdk packages in settings, updated gradle etc. I get an error in PTServicesBridge.java - cannot find symbol errors. I have a screen shot. I've gotten through the Android Studio publishing process many times in the past, but this one has me stumped. Seems like there's a lot of easy, (but confusing) stuff to do to make it all work. I must be missing one more step that I don't know yet. I'm trying to update Wiggly Loaf, but Android Studio has not been easy. I'm one of the most non-codiest of the non-coders out there. I always work a few days before I contact support because I really try to figure it all out myself. Not sure what to do at this point. Thanks for all that you do. Jay~
Hi, I took me long time to figure out everything i had to do to make it work... I had the same issue if i upgraded everyting. But there is one thing i had to not upgrade, but had to let it as it was, and then it works. Check in "build.gradle (module:android.app)", scroll down to "dependencies", the second ligne "gms: pay-services-games" (see screenshot) has to remain at version 21.0.0. When i upgrade to version 23, i have the same error as you have. The rest can be upgraded and sync. Don't know if it will be same in your case, for me it's ok like this.
YES it worked as long as I also added to AndroidManefest.xml: implementation 'com.android.billingclient:billing:4.0.0' Thanks for the help. This video in the BB Forum also helped: https://www.buildbox.com/forum/inde...c-error-while-uploading-to-google-play.20951/