Hi Everyone The Final Version of AI NODE is Available Now. https://gumroad.com/l/zqzEQ Whats New ? • Fixed Rotation Problem With Look At Target Function . • Added Ignore Y Axis for Look At Target. • Fixed Attribute Order • Added ChildIndex variable in Projectile Node • Added Turret shooting System Example You can either download it from Gumroad or Check your email for attachment. The Tutorial video is included on Gumroad not in Email Attachment. Thanks to all who purchased and supported this node. Good Luck with your Games
Thanks for this, this latest version of your node and latest examples have solved my issues on creating a turret that tracks the player. The documentation helps a lot too.
@Elite Games I have some issues. I would like to design an enemy man is chasing to the main character. For an enemy man; Can I set an idle-animate before the main character goes to chase zone and change to walking-animate to attack the character?
i have added a sample project for 3d animation you can download it from gumroad. Note: Template is just to show how to setup animation with AI Node. The code may still need optimization you can customize it depending upon your needs Good Luck
Hi @Elite Games I just bought the node as it seems to be a solution to my needs. However, once I used it, it returns the error targetEnt is undefined. I tried running the template on v1.3 but it also contains an error regarding mouse point number argument something. Hope you can assist me with using this node and fixing those errors. I'm on BB3.2.3
Hi you need to enter the target name. Please watch the tutorial included for how to use this node. If you still have any problem regarding setting up send your bbdoc on support email.
@BoxBoyZBradley Hi i tested the node on bb3.2.3 and everything is working fine. Please read the documentation which is included in final version and you will easily understand what you need to input in required fields. Thanks