Buildbox 3 Texture Issues

Discussion in 'Buildbox 3.0' started by Bhavik, Aug 24, 2019.

  1. Bhavik

    Bhavik Boxer

    Joined:
    Aug 23, 2019
    Messages:
    16
    Likes Received:
    2
    Hello Boxers.When I import .obj file ,created using Blender, the asset is white. The UV Map I created in Blender, when used as texture in BB3, doesn't fit. Any other solution to bring in UV Map into BB3? I have attached the texture below. Kindly help me out.
     

    Attached Files:

  2. whitedogapp

    whitedogapp Avid Boxer

    Joined:
    Oct 8, 2015
    Messages:
    291
    Likes Received:
    71
    it need black bckground not yellow
     
    Bhavik likes this.
  3. Bhavik

    Bhavik Boxer

    Joined:
    Aug 23, 2019
    Messages:
    16
    Likes Received:
    2

    Attached Files:

  4. Josh (Nology Games)

    Josh (Nology Games) Community Manager Staff Member

    Joined:
    Nov 27, 2017
    Messages:
    820
    Likes Received:
    256
    When I get home, I can have a look. Pretty sure my mapping was more of a wrap
     
    Bhavik likes this.
  5. Josh (Nology Games)

    Josh (Nology Games) Community Manager Staff Member

    Joined:
    Nov 27, 2017
    Messages:
    820
    Likes Received:
    256
    I was correct, I know it can easily work if you wrap them. to give you an example I will show you
     
    Bhavik likes this.
  6. Bhavik

    Bhavik Boxer

    Joined:
    Aug 23, 2019
    Messages:
    16
    Likes Received:
    2
    Hello. I am still having trouble with the texture. Is there an alternative to blender?
     

Share This Page