Really Impressive. I didn't realise that sort of movement would be possible. Takes things to another level.
The BB forums should be for BB...when they moved to Discord...it sucked. I really can’t stand they moved to it...I deleted Discord. If it can’t be answered here I’m not looking for an answer anymore
you can get realtime response from BB staff or boxers in discord. that is the main reason they also available in discord to communicate. Spoiler: Cheer Up :) If you need any help then you can always inbox me
Edit: Oops, Posted in the wrong thread, will post in the new release thread. Thanks for the new Event in the latest BB build. And we need EvenBridge to communicate between iOS and Game. Events within the game Event.fire( "MessageFromCube", value); // Cube Send Event.addListener("MessageFromCube", doSomething); //Sphere Receive The same way, we need to send and receive Events with iOS. Events between game and iOS EventBridge.fire( "MessageFromGame", "Hello"); // Send message EventBridge.addListener("MessageFromiOS", doSomething); //receive message iOS Side [[NSNotificationCenter defaultCenter] addObserver:self selector: @selector(doSomething: ) name:MessageFromGame object:nil];
Looks so cool! how do you add the top progression bar! I can not see it is available in latest update of BB3d!
Here is my current game in progress. Btw that is a cat on a broom LOL! Game Name: Twisted Halloween Dev: Volkan Kutlubay
If you don't mind me adding a tiny bit of suggestion in it then Test a Texture in Level Path and see how it looks.
No not at all ofcourse! This is a work in progress anyways so as me learning BB3! To tell the truth never tested out textures inside BB3 but seems will focus more on learning ins and outs of it now. Thanks for the suggestion!
I tried to add a texture but can not seem to find a way to tile the texture and it is all stretched out. Is there a way to tile the texture on the level path or do we have to create a texture like 2000x200 kind of thing. @NikRudenko @rizwanashraf Thanx
You can drag in PNG Texture easily. any Png Texture basically. Also you may have to keep the track of the corners merging, They should look seamlessly infinite not cropped like my video Also you may have to test different Rotation Angles of your Texture PNG. If it doesnt look good in default angle then rotate it to like 90 Degrees.
Hi thanks for this but even my texture is tiled it doesnt seem to repeat properly after sometime. will figure it out thank you
Here are some Vehicles I'm going to have in my game. Nice glass ability in BB if you can split models up. I wrote the camera path node to produce this video. The camera will generate a smooth path between a number of points. I was going to use it to create a node to start a game by doing a bit of a pan around before starting. I was also going to use it to create a path animation node that follows a complex path. Anyway if anyone is interested in these I could tidy things up and share the nodes.