Buildbox 3.2.0 Beta

Discussion in 'Official Announcements' started by Sean Buildbox, Mar 28, 2020.

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  1. Sean Buildbox

    Sean Buildbox Serious Boxer

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    Hi There Boxers! :) We've been hard at work on the new update and are ready to share the BETA with you. There's a whole lot of good for you to check out including FBX, Tabs, and more!

    What’s new in Buildbox 3.2.0

    3D Animation Support
    • FBX files containing 3D model skeletons and animations are now supported in Buildbox.
    • New Brainboxes available for 3D animated assets:
      • Animated Platformer
      • Keyboard Controls
      • Mobile Controls
      • Keyboard Camera Controls
    • New Content Nodes available for 3D animated assets:
      • Sub Scene
      • Keyframe Animation

    Worlds
    • 2D Worlds
      • To rotate an object 45 degrees, select the rotate tool, hold shift and drag an axis handle.
    • 3D Worlds
      • Ground object that covers an entire scene and provides a solid platform for dynamic assets.

    Textures
    • Unused textures are removed when Buildbox opens a project.
    • Alpha channel support
      • Enabled transparency in textures
      • The texture area without the transparency can cast shadows onto other objects.

    UI Changes
    • Color coded axis fields
      [​IMG]
    • Tabs and home button in the Navigation bar, along with navigation control arrows.
      [​IMG]

    Nodes
    • Health node now contains Starting Health and Max Health attributes.
    • Script nodes now have a purple self reference output, and each input and output can now be color coded.
      [​IMG]
    • Move and Rotate nodes now contain a set of range attribute fields.
    • The following nodes are now available in the asset Node Map.
      • Sub Scene
      • Keyframe Animation
      • Rotate Towards
      • Speedometer
      • Self Attribute

    Ad Monetization
    • Facebook Analytics in the SDK tab of the Project Settings window.

    Keyboard Shortcuts
    Keyboard Shortcut Description
    cmd/ctrl + [ Move the selected object down the hierarchy in the outliner.
    cmd/ctrl + ] Move the selected object up the hierarchy in the outliner.

    Also as is with any Beta release please ensure making a backup of any important projects prior to opening and saving them in the new build.

    If you find any bugs or issues please send them into support@buildbox.com with all pertinent details ASAP so we can get them documented and corrected. Drumroll.....below are the links:

    Links:

    macOS: https://download.buildbox.com/build...2.0-3621_54fd95c62177242f3ddc4b8e0c28a98f.zip

    Windows
    : https://download.buildbox.com/build...2.0-3621_3e93945e0eaf2ef5512cdb4b03554760.exe

    Change Log:

    added: Node slot colors
    added: 'Self' Attribute for nodes
    added: xyz colors
    added: Ground object
    added: Sub Scene
    added: Tabs
    added: Texture optimizations
    added: FBX skeleton
    added: FBX skin
    added: FBX textures
    added: FBX animations
    added: FBX animation blending
    added: FBX models
    added: Facebook SDK
    added: Texture Alpha Test
    added: RotateTowards node
    added: Speedometer node
    added: variance for Move and Rotate nodes
    added: Heatlh node starting/max atrributes
    added: Holding Command/Control while tapping [ or ]
    added: Holding Shift while Rotating object in 2D Worlds
    added: [JSAPI] added findFirst('name') for Scene class
    added: [JSAPI] camera follow force/offset/threshold
    added: [JSAPI] Sub Scene api
    added: [JSAPI] color functions for 2d animations
    added: [JSAPI] request data functionality
    added: [JSAPI] depth function for 2d animations
    added: [JSAPI] isCharacter and entities functions
    fixed: purchase button functionality
    fixed: behavior of pop-up menu & menu button in media library.
    fixed: Entering a non-default 2d/3d world after clicking Edit Components crashes
    fixed: Made platformer brainbox force rotation factor 0
    fixed: media library look in Sprite editor, Meshes, and when doing search
    fixed: bug with disappearing "Edit Components" button in mind map
    fixed: alpha crop for regular textures is disabled now
    fixed: inconsistent issue where you are not able to click nodes
    fixed: Motor node doesn't work
    fixed: bug with splash screen overlapping OpenGL error
    fixed: Custom Button functionality
    fixed: State machine saving fix
    fixed: Control buttons fix for UI Close animations
    fixed: crash when user deletes a texture
    fixed: Platformer Brainbox
    fixed: Health node doesn't emit Damaged when Defeated
    fixed: Consent description text in mobile exports
    fixed: If Collide node crash if it is connected in a specific way
    removed: Time Step for World (adjusted automatically now)

    Pertinent Links for FBX:

    FBX Importing—https://www.buildbox.com/help/buildbox-3-manual/importing-fbx/

    Keyframe Animation node—https://www.buildbox.com/help/buildbox-3-manual/keyframe-animation-node/

    Sub Scene node—https://www.buildbox.com/help/buildbox-3-manual/sub-scene-node/

    Animated Platformer brainbox—https://www.buildbox.com/help/buildbox-3-manual/animated-platformer-brainbox/

    Keyboard Controls Brainbox—https://www.buildbox.com/help/buildbox-3-manual/keyboard-controls-brainbox/

    Keyboard Camera controls Brainbox—https://www.buildbox.com/help/buildbox-3-manual/keyboard-camera-controls-brainbox/

    Mobile Controls Brainbox—https://www.buildbox.com/help/buildbox-3-manual/mobile-controls-brainbox/
     
    itzonator, dmc, Zyl and 12 others like this.
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