Discussion in 'Official Announcements' started by NikRudenko, Nov 30, 2018.
@kvk1991 send another email to support.
Hi @Josh (Tekanology) ,
I sent second email,
have you tried to delete the app completely from your applications folder (Mac)
if you are windows have you tried uninstalling it? (windows)
and then installing or copying over the new bb 3 beta 4?
New thing do you have buildbox 2 installed? and does it work?
and the last thing to do if all else fails for windows users run window disk clean and for mac use AppZapper or any app like that to completely remove buildbox from you Mac.
once all this is done restart your computer, IF YOU STILL HAVE ISSUEs the worst case will be to backup your computer and reinstall the OS but this is a last restore.
Also get build box to reset you licence key to ensure its not a authentication licence issue.
To whom having issue with adjusting objects after duplication there is new build:
added: JSAPI for Requested Review (iOS)
added: Dynamic resolution for Level Path (as longer path as more polygons it will have)
added: Droppable images for the sprite editor
added: JSAPI Quaternions multiplication
added: Ability to set Animation 3D or 2D
added: Ability to set Billboard mode for Animation
added: JSAPI setMesh for Model3D component
fixed: Entity not calling update if it linked to an Actor
fixed: Level Trail offset
fixed: Animation attribute override
fixed: Scale Animation node
fixed: Position and Rotation animation
fixed: CopyPaste nodes multiple times it crashes.
fixed: When Entity on UI is position at 0,0 sometimes
added: Ability to set Animation 3D or 2D - How can i do this? FBX?
Animation Node can be set in 3D mode and it will be covered with any 3d objects. if Animation in 2D mode it will be always on top of a 3D object no matter where it is. This is useful if you want to have some health bar or some icon to be always on top of Object no matter what.
This new properties is part of Animation Node
Appreciate the update!
Any news on physics/collision bugs fixes? If needed I can send a couple of my bbdocs over where I am having issues, that way we can see if I am doing something wrong or if it is an actual bug lol. Either way, just let me know.
Fantastic @NikRudenko really appreciate the extra release. Will save me a ton of time
Thanks for this Nik.
However, the documented Cooldown feature from the last beta 4 release notes still seems to be missing.
I have logged a support request. I need this to work for level balancing in my game as would most game developers.
Please can you resolve this issue?
I have added an object in a scene and called
for performance improvement.
Once I called this method in a scene following scenes in the queue became invisible,
I can only see the path and heard defeat sound in my game.
@TreySmith , @NikRudenko @Josh (Tekanology) When are we expecting final bb3?
Random issues of Buttons not clickable and blocks entire navigation.
Hey, @particles did you check/uncheck the Block Touch property in the UI buttons? Used to help prioritize clicks when buttons are overlapping.
Can someone explain me how to use the custom option under navigation button to use it as a revoke consent button for both android and iOS.
Next year? I know bb3 final version will publis end of this year.
I am trying to build my game I have worked on it so much at the end I faced an issue " scene alignment". When I try to drop down the scene to align them nothing happens, and when I preview only scene one works other scene does not follow. I am really frustrated and helpless I can't fix it. I tried the Randomize and Align Scenes options. nothing works.
We all know that the Buildbox team works a lot. But there's something I don't understand. Why is no one doing any explanation? There's something everyone wants to hear. When will the Buildbox 3 Final Edition be released? 2018? 2019? 2020? When? It shouldn't be so hard to tell? People payed or will pay for this product. Buildbox is an expensive product. He deserves his money! But no explanation is too bad. Trey works a lot. We know. But now he has to make a statement. Please..
can somone tell me if its possible to make a coin counter to each level i want for say that level 3 you must collect all 3 coins that in the level in order to unlock the next level?
the big issue i facing here is that if i eaven collect one coin and got defeated the coin still counts to the totall coins/
how can i disable the counter to collect coin if i defeat?
As you know Buildbox 3D is still in Beta and some features may still be unusable. I recommend using these Beta versions to familiarize yourself with the software. If anyone is able to publish their games while learning BB3D's available features, you're more than welcome. If you come across any unknown bugs please post them here on the forum or on the Buildbox Discord Chat server and @ one of us Mods. Thanks!
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