Hello everyone. Here is Beta2 update for Buildbox 3. WIN: http://download.buildbox.com/buildb...0.0-2250_b905017db382b38ccf97329a73a4b47a.exe MAC: http://download.buildbox.com/buildb...0.0-2250_132200a6208455106247fd1f68d99960.zip In this new build we added Downloadable Presets, so now we can update you with more presets like we did with assets in the past few weeks. Also added AdIntegrator that is fully compatible with BB2. Based on your feedback we totally reworked the way nodes get created modified and attributes edited. Soon we will release more tutorials on how to work with nodes and how to get 100% out of them. And one of my favorite feature we added is tons of bug fixes. Like OBJ crashes or Start node didn’t load proper World, copy/paste things and many more. Next week we will be testing Android export. So if you guys want to participate you more then welcome ping me in private on forum and I'll send you a new build with Android export. Also you can expect more and better structured nodes, general flow improvements and 'stock to path' feature in upcoming release as well. And btw there new 2.3.7 build coming next week. Thank you all for great feedback on previous build, really appreciated. Change Log: - added: loading presets from server for future updates - added: new way of working with scripted nodes - added: AdIntegrator - added: easy rename of attributes on right side panel - added: double click on Asset Library item to add it - added: support of Undo across workspace - added: extra collision groups - added: copy-paste nodes - improved: color coding for Nodes - fixed: crash when certain OBJ files used - fixed: crash during UI editing - fixed: start node is not loading connected World - fixed: transparency rendering in editor - fixed: decreased spacing for New Game tab so more items fit on smaller screens - fixed: crash when you switch between scenes - fixed: unused object clean up issue - fixed: removing 3d world and re-adding it causes crashes - fixed: crash related to image processing - fixed: issue when dynamic object and render mesh is not attached - fixed: UI between games doesn't show up - fixed: crashes when working with nodes - fixed: not able to click the URL Button - fixed: the application crashes when the scenes are deleted from the Scene Editor - fixed: attribute edtior layout issues - fixed: issue with parenting of dynamic objects - fixed: rendering issues of non Start scenes - fixed: the Hidden Objects in the 3D World appears in Preview - fixed: hide doesn't work for UI buttons - fixed: attributes deletion - fixed: issue with creating dynamic objects - fixed: crash after creating a new game from inside of component editor - fixed: the application crashes while adding image in the Purchase Button under Deep Fly game type. - fixed: color attribute - fixed: the Label does not count score even if the Function is set as Score - fixed: copy pasting sun between scenes crashes the app - fixed: state machine node crashes - fixed: the music doesn't play in Start / Mindmap - fixed: opacity in color picker doesn't work - fixed: pool spheres objects physics is inconsistent - fixed: delete fonts button doesn't work - fixed: prevent attribute duplicates - fixed: crashes while moving the Camera under Level Section, changing Camera view and resizing the screen. Cheers.