Buildbox 2.3.6 Official Release

Discussion in 'Official Announcements' started by Andy, Jun 14, 2018.

  1. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,522
    Likes Received:
    799
    I think that’s because the Activate on Release is set to 0, so will continue indefinitely.

    I’m not sure why it’s changing based on Collision.
    I would send the BBDoc to support and link them to this thread.
     
  2. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    When you spawn a character bullet (or object) to kill enemies within an already spawned object from the scene, then it doesn't kill anymore.
     
  3. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    When you spawn enemies they do not respect the scene hierarchy. It seems whatever is spawned first is at the top of the one that is spawned later.
    That was rather me being stupid than BB having a bug. lol. I put them in the wrong order... :)
     
    Last edited: Jun 19, 2018
    volcank likes this.
  4. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    If you attach (link) an object to the character and then delete the character, the linked object is not found anymore in the scene hierarchy list at the left. You still can move it and select it in the scene, but you can't delete it or anything. It's like a ghost object now.

    Also, when you link any object to the character that was brought into the scene after the character it will always render above the character even though in the hierarchy it is underneath.
     
    volcank likes this.
  5. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    When you import an image into a UI it doesn't automatically detect the name of the image anymore. It's empty or it gives it a number instead.
     
    volcank likes this.
  6. Mr Goodcat

    Mr Goodcat Boxer

    Joined:
    Jun 10, 2017
    Messages:
    98
    Likes Received:
    28
    Same problem here buddy. My whole game was based on these advanced moves which ive just gotten perfect.....now its not working.
     
    stevinz likes this.
  7. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    Menu Jump Logic within an object (placed by copy-paste) does not work.
     
  8. viking

    viking Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    130
    Likes Received:
    54
    Hi Christoph
    Do you know if that work in 2.3.5 ? (Menu jump in object)
    I tried also in the pre release 2.3.6
    Thx
     
  9. Andy

    Andy Miniboss Boxer

    Joined:
    Sep 24, 2015
    Messages:
    2,152
    Likes Received:
    1,545
    I don't think there was an intention to have this work, but I'll check and see if it's workable or have it blocked if it is deemed problematic.
     
    Christoph likes this.
  10. Andy

    Andy Miniboss Boxer

    Joined:
    Sep 24, 2015
    Messages:
    2,152
    Likes Received:
    1,545
    Could you guys send a simple example that illustrates the issue (along with explanation) to support@buildbox.com. We'll check it out and consider the options. If a behavior has changed for the worse and there is no "proper" way to do what you need in 2.3.6 then we will figure out a solution.
     
    Mr Goodcat and Christoph like this.
  11. ilinovik

    ilinovik Boxer

    Joined:
    May 31, 2018
    Messages:
    50
    Likes Received:
    5
    cache cleaned up the error is gone. Thanks.
     
  12. Lamora

    Lamora Avid Boxer

    Joined:
    Dec 8, 2016
    Messages:
    282
    Likes Received:
    140
    if you spawn something like character bullet etc then Sometimes other spawned objects get killed, without getting touched by this character bullet or anything else

    Update:

    Only default animation disappears, collsion shape of disappeared object is still moving in gameplay window

    I have already sent BBDOC to support with disappearing default animation
     
    Last edited: Jun 21, 2018
    Christoph likes this.
  13. Mr Goodcat

    Mr Goodcat Boxer

    Joined:
    Jun 10, 2017
    Messages:
    98
    Likes Received:
    28
    Hi Andy, thanks for reaching out. After a few hours I’ve manages to get the functionality working again by using some transform logic combined with the advanced moves to keep the mechanics consistent.

    Thanks
     
  14. wayne_martell

    wayne_martell Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    262
    Likes Received:
    75
    There seems to be some sort of global variables change 2.3.6 wants to install in the Buildbox3 directory not sure how that changed. So just a heads up for people who have both keep an eye on where the install path is before you press install, or you may have to reinstall both versions again !
     
  15. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,522
    Likes Received:
    799
    I found a bug.

    If you place an Action inside an object (for example, to spawn Actions), once the Action is collected and the Duration has passed, the Character drops the Actions Collision Shape on Screen and it stays there, like a ghost collision!
    What's worse is, if the Object that the Action is placed inside of is set to Collide, you can still collide with the Ghost Collision Shape even though the Object and Action are gone and you can't see it.
     
    swiftcurrent and Christoph like this.
  16. Lamora

    Lamora Avid Boxer

    Joined:
    Dec 8, 2016
    Messages:
    282
    Likes Received:
    140
    There is a lot of issues with spawning, I have already written a lot about spawning and collision in this threat and threat before,
    It's so strange for me that things which worked well on previous releases after the update are broken :) But this is sadly frequent with Buildbox
     
    Member_Game, Christoph and AaroArts like this.
  17. steves

    steves Boxer

    Joined:
    Mar 29, 2018
    Messages:
    12
    Likes Received:
    2
    Should I wait to install till the issues are fixed??
     
  18. Codifie

    Codifie Avid Boxer

    Joined:
    Apr 17, 2018
    Messages:
    240
    Likes Received:
    111
    Confirmed. 100% broken!
     
  19. Codifie

    Codifie Avid Boxer

    Joined:
    Apr 17, 2018
    Messages:
    240
    Likes Received:
    111
    Yep, this is 100% broken.
     
  20. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,305
    Install as a second app and name it Buildbox 2.3.6. It will take a while until 2.3.7 is out I guess.
     

Share This Page