Buildbox 2.2.5 Is Live!

Discussion in 'Official Announcements' started by Andy, Sep 16, 2016.

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  1. Andy

    Andy Miniboss Boxer

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    Hey guys, we have released version 2.2.5 of Buildbox. Due to a variety of circumstances we elected not release an official version of 2.2.4 (other than the BETA that was posted). Here are the main updates:

    Code:
    2.2.5
    added: force switch state for swith button
    fixed: some labels missing on ios
    fixed: selected icon not applied in character selector
    fixed: portals not working with advanced move
    fixed: close UI animation not playing when usig back/back/jump/restart
    fixed: multiply/add operation in advance move
    fixed: multiple unlock opacity not appearing in keyframe editor
    fixed: character jump animation not playing
    fixed: score sometimes off by 1 for game center submission
    fixed: jumping on enemy connection causing crash
    fixed: taking damage sound not playing
    fixed: weblink unlock not working on character
    fixed: multiply operation not workin in advanced move
    fixed: Android back button not exiting app
    fixed: close UI not playing
    fixed: portals not working with advance move
    fixed: file crashing on preview
    fixed: selected icon not applied correctly
    fixed: labels missing on iOS
    fixed: crash with Steam and EXE
    fixed: sound buttons not working correctly
    fixed: update to HeyZap 9.6.5 on iOS
    fixed: particle texture incorreclty removed from sidebar
    
    2.2.4
    updated: all new version of audio engine
    updated: useability improvements to UI
    updated: libpng update per Google warning
    updated: updated Default preset
    updated: added new presets
    fixed: can't compile Steam export
    fixed: some BB1 conversion causes crash
    fixed: fixed multi-screen issues
    fixed: crash related to OSX 10.9
    fixed: swipe controller not working
    fixed: rotation mapper not working
    fixed: not migrating to forced movement properly
    fixed: double click BBDOC causes crash
    fixed: issues with defeated animations and looping
    fixed: wake up distance not working
    fixed: jumping issues with gameplay actions
    
     
  2. Two Frogs

    Two Frogs Boxer

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    Awesome @Andy . I'll try the new version.

    Thank you!
     
    Sean Buildbox likes this.
  3. AndyG

    AndyG Miniboss Boxer

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    First pass and all looks good. No screen stutter. Development game playing smoothly. Nothing untoward is apparent. Great stuff. Thanks @Andy
     
    Sean Buildbox likes this.
  4. trygii

    trygii Avid Boxer

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    @Andy Thanks for the release! :)

    Correct me if I'm wrong, I've read somewhere that you guys are working to reduce the loading time by like 10x. When is BB going to stop loading the games in RAM? I want to create large games which have 5 or more atlases.
     
  5. bentforktech

    bentforktech Avid Boxer

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    All seems fine here on first pass. Thanks @Andy
     
  6. Andy

    Andy Miniboss Boxer

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    @trygii 2.3 will be addressing some data loading issues and better performance in that regard. We will be working on atlases some point after that (probably not the same release). 5 atlases can create quite a diverse game, it's all about graphics management and planning. That said we will eventually introduce more dynamic asset loading options.
     
    trygii likes this.
  7. ehabsubahi

    ehabsubahi Boxer

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    Is it safe to upload on google play now? Just double checking or else we will be completely removed.
    Thanks.
     
  8. Jetta88

    Jetta88 Boxer

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    Good job!
     
  9. wayne_martell

    wayne_martell Avid Boxer

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    fixed: jumping on enemy connection causing crash
    So you can have jump on head enemies?
    Any tutorials ?
     
  10. khalid

    khalid Avid Boxer

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    @Andy as been reported before in 2.2.4 beta

    In a jumping game character it is not jumping any more until advance move timeout finish
    Here is a test file
    https://files.fm/u/gfayh5e4
    This working fine in 2.1.1

    Thank you
     
  11. wayne_martell

    wayne_martell Avid Boxer

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    fixed: jumping on enemy connection causing crash
    I think I misinterpreted it, thanks
     
  12. Shawh

    Shawh Boxer

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    Advanced move component doesn't work if an animation is added to it. @Andy
     
  13. viking

    viking Avid Boxer

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    Hi @Andy
    On Mac
    The component like "adv move" or "ghost jump" just disapear after few manipulation... Even the player gameplay got removed...
    Best to u
     
  14. Shawh

    Shawh Boxer

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    Is the advanced move component supposed to work for objects, or is it just a glitch, because the velocities don't work but animation does.
     
  15. khalid

    khalid Avid Boxer

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    This has reported before but I notice this bug only happen if I set Event in advance move to collision.. If the event is set onstart the character is jumping and not freezing..
     
  16. Massi

    Massi Boxer

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    Hi, i have a problem with the swipe control. It is fixed if you start a new project or if you create new swipe controls and reassign them to the characters, but if you update the software and don't touch anything the swipe controller doesn't work on old swipe control commands.
     
  17. Christoph

    Christoph Miniboss Boxer

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    If they changed some core functions you probably are forced to delete the old one and put a new swipe control button in the UI. This happened before with the character selector as well. Have you tried to replace the one you have?
     
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  18. Massi

    Massi Boxer

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    Hi Christoph, tk. yes i have to make new character command and change it in every character, finally it works.
     
  19. Sanmamed Games

    Sanmamed Games Boxer

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    Hello, how to solve this problem in the developer console, everything is right but I always have this message in every game. I await a response Thank You

    Detected incorrect implementation


    Your game has incorrectly implemented the following Play Games services: Achievements.
    Affects APK version 15.
     
  20. andreas_kviby

    andreas_kviby Avid Boxer

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    You have set up in Google Play that you are using Achievements but thats not possible in BB so just take them away in Google Play
     
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