Buildbox 2.2.2 Is Live!

Discussion in 'Official Announcements' started by Andy, Jul 1, 2016.

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  1. Andy

    Andy Miniboss Boxer

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    Just in time for the long weekend (July 4th holiday in the US) we are pleased to bring you Buildbox 2.2.2 with many bug fixes in this release!

     
  2. Christoph

    Christoph Miniboss Boxer

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    Something is really bad in this update. The objects (platforms, decorations,...) in my game run like 1000 times faster than normal... :( Only my character moves normal. Anyone else having this problem?
     
  3. Andy

    Andy Miniboss Boxer

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    Hmmm... that is really odd. We check all (25 or so) preset gameplays on every update and did not see any issues. Is by chance velocity drag key in your gameplay? Using it with actions?
     
  4. Kadri246

    Kadri246 Avid Boxer

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    No bugs on my end as yet. @Christoph my speed is normal.
     
  5. trygii

    trygii Avid Boxer

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    @Andy are there more fixes or just this list? Have some other issues. I made the threads in bug reports already.
     
  6. Andy

    Andy Miniboss Boxer

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    trygii likes this.
  7. Christoph

    Christoph Miniboss Boxer

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    Gameplay actions yes, but I don't use velocity drag at all. I just checked my principal action and it is at 100 which I think is the default value.
     
  8. Andy

    Andy Miniboss Boxer

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    Try setting it to 0 in the action, or making it match your world. There was an issue with Velocity Drag being inverted in Actions. This is the only thing I can think of that might be related. This is the particular bug that we were addressing:
    It makes sense based on your description of the issue.
     
  9. Christoph

    Christoph Miniboss Boxer

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    Thanks Andy. Not sure what I was looking at before. I re-opened the file and now the Velocity Drag says -9900. I set it to 0 and everything seems to work at normal speed. So I think I just have to adjust all actions.

    I still have the rotation bug though. Could you take a look at the bbdoc I sent to Sean?
     
  10. INKY

    INKY Avid Boxer

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    hooe jump animations were fixed. I hadn't had time to submit another bug report yet. I had only mentioned it in thread.
     
  11. comicsmathias

    comicsmathias Avid Boxer

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    Taking damage animation has changed.
    When an enemy takes damage the animation runs as before, but when animation ends, the enemy is invisible until taking damage again.
    This is unfortunate. I have emailed support with a bbdoc.
     
  12. Pandemonium

    Pandemonium Boxer

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    I noticed this too - but in my game it was there in 2.2.1 also.
    - I managed to patch around it (not in a very efficient way) but in my game taking damage is rare - can't imagine a patch with a serious shooting game...
     
  13. Shawh

    Shawh Boxer

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    I think there is some problem with physics in this new update. The last update was working fine with physics. Please take a look at that to, and until then I'll use the old update.
     
  14. Pandemonium

    Pandemonium Boxer

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    - Double-check the 'velocity drag' in the world settings -- the update sets it to -9900 (which is actually a minor bug on it's own) --> so put your old setting there (usually 0) and it should work fine.
     
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  15. VectologyGames

    VectologyGames Serious Boxer

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    This is happening to me as well @Andy
     
  16. Shawh

    Shawh Boxer

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    Thanks, it's fixed. :)
     
  17. namareq

    namareq Boxer

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    Andy can i make a quiz game with buildbox
     
  18. JoSe_SuperBOXER

    JoSe_SuperBOXER Boxer

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    Found BUG in: Duplicating a character with CMD + D works now, but:

    1. if you have a character unlock, the duplicated characters are unlockable, but
    2. some of the duplicated characters are not shown in the gameplay (preview)
    3. the "event" must be set to "button untitled" for the duplicated characters (ghost jump), the original character has "event: none"

    A BBDOC is already been sent to Sean, just wanted to share with you guys.
     
  19. Pandemonium

    Pandemonium Boxer

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    I don't quite follow - you're duplicating character just so you don't have to set it up again from scratch - or you're talking about making multiple characters in the gameplay?
     
  20. defonten

    defonten Avid Boxer

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    Hi @Andy, was "libpng" issue fixed in this update? Can I re-export my apk to google play to get rid of their vulnerability warning? If not yet, when approx. it is expected to be fixed? Thanks!
     
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