Buildbox 1.3.7 Is Live!

Discussion in 'Official Announcements' started by Andy, Sep 12, 2016.

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  1. Andy

    Andy Miniboss Boxer

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    Hey guys,

    We released 1.3.7 to BETA a few weeks ago. We're now please to release it officially. There are 1 main difference between the BETA and this release. We updated the Android NDK (used to build the export modules). We are now using the r12b version of the Android NDK. Also please note that this release (as well as the previous BETA) does contain the libpng update needed for Google Play.

    Release Notes:
    Code:
    updated: android ndk to r12b
    updated: chartboost ios sdk
    updated: leadbolt ios sdk
    updated: heyzap ios sdk
    updated: heyzap android sdk
    updated: libpng updated for Android
    fixed: game frame issues
    fixed: crash when clicking play
    fixed: crash when deleting objects
    fixed: cleanup build of all modules
    fixed: next checkpoint clearing score
    fixed: character death animation does not play
    fixed: revmob fullscreen issues
    fixed: animation continue when paused
    fixed: memory leak with spawners
    fixed: gameplay action stil active after death during game over delay
    fixed: change bounce force during gameplay action not working
    fixed: downward bounce issues
    fixed: chinese and english characters not aligned
    fixed: mute/unmute in pause menu does not continue
    
     
  2. jcalle

    jcalle Miniboss Boxer

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  3. K9 Gamer

    K9 Gamer Avid Boxer

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    any news on fixing the layering problem ?
    I set my character to the top layer and fix him there but when i run the game its pushed half way down the list other people have the same issue.
     
  4. Andy

    Andy Miniboss Boxer

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    @K9 Gamer Do you have a ticket number with support that I can look up?
     
  5. K9 Gamer

    K9 Gamer Avid Boxer

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    not yet when i`m working on a version i can send them with the fault ill let you know thanks.
     
  6. heathclose

    heathclose Miniboss Boxer

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    Ya I see lots of reports of this
     
  7. Andy

    Andy Miniboss Boxer

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    The main layering issue that is a "bug" is if you are using 500+ objects in a scene it may affect you. In that case it is easy to work around, use multiple scenes or a strategy to reduce the number of objects. The other scenarios as far as I know are really just design issues. So it's important to know the exact situation.
     
    Sean Buildbox likes this.
  8. trudnai

    trudnai Miniboss Boxer

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    @Andy for me this is usually happening when I try to mess around the Z order of the light effect. I will try to make a demo project for that and a video
     
  9. jcalle

    jcalle Miniboss Boxer

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    Hello, I just open a ticket for a problem with my game [# 50457].
    I know it's the weekend, and until Tuesday or Wednesday will not have a response from the support.

    When we use the mouse controls, dying several times, and appear again, the player moves to the right automatically.
    I say this so that more people check the same problem or similar.

    https://www.dropbox.com/s/nans4c7qnwkauan/Error Version 2 1.3.7.bbdoc?dl=0
     
  10. deepgeet

    deepgeet Boxer

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    Hello @Andy

    I made game for my client with BB 1.3.5, 2 months ago, it's live for google play store,
    now he want just APK of same game without any ADs and leaderboard etc, he want only simple gameplay for personal distribution.
    now when i make that build with BB 1.3.7, i facing problem,,,,

    Problem is:-
    Game type is "The Line Zen", after game over when you restart game at that time Ball character automatically get move to right or left and collied with enemy walls....
    can you please check it.
    is this new problem with BB 1.3.7?
     
  11. Andy

    Andy Miniboss Boxer

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    @jcalle @deepgeet
    Will look into this tomorrow. We have a similar ticket for automatic movement but its not clear if it's the same issue.
     
  12. deepgeet

    deepgeet Boxer

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    @Andy is there any update?

    @jcalle have you got any reply from support team?


    Thanks.
     
  13. jcalle

    jcalle Miniboss Boxer

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    "Ok reproduced, documenting for a fix.
    Thanks,
    Sean Connor
    Buildbox Support"
     
  14. Princegzp

    Princegzp Boxer

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    Sorry but this is the issue-
    APP REJECTED
    Your APK has been rejected for containing security vulnerabilities, which violates the Malicious Behavior policy. The Alerts page has more information about how to resolve the issue. If you submitted an update, the previous version of your app is still live on Google Play.)

    I created that game with buildbox 2.1.0...

    so can u please tell me, if I will create games with Buildbox 1.3.7 then it is ok...
     
  15. Andy

    Andy Miniboss Boxer

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    Use Buildbox 2.2.5 or 1.3.7 and later.
     
  16. skyanchor

    skyanchor Boxer

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    If I purchase Buildbox 2 $99 a month, will I also get 1.3.7?
     
  17. Christoph

    Christoph Miniboss Boxer

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    Why would you want BB 1.3.7 if you already get BB 2.x?

    And no, you only got both if you bought the license before BB2 was out. Since April 2016, Buildbox 1 is not sold anymore. Anyone correct me if something changed since then. But that was what the team communicated to all of us back then.
     
  18. Andy

    Andy Miniboss Boxer

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    Correct!
     
  19. jcalle

    jcalle Miniboss Boxer

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    Could you tell us when there will be a solution to the problem?
    Several months and 3 versions of BB2, there is no answer for this problem with BB 1.3.7
    My Ticket # 50457, was resolved:

    "Ok reproduced, documenting for a fix.
    Thanks,
    Sean Connor
    Buildbox Support"


    Thank you.
     
  20. deepgeet

    deepgeet Boxer

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    yes you are correct, they are not giving proper support for BB 1.3.7 etc etc versions.
    even i stop hoping as well, and starting work with UINTY3D and COCOS2DX engines....
    because BB is not providing proper support for BB 1.3.7
    So, better to start with other engines and convince our clients to go with that engines....
     
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