We import game in Beta2 that we was making with Beta1, and on simulator everything is working properly. After exporting to Android and importing in Eclipse Engine we found one error with line in src/org.cocos2dx.lib/Cocos2dxSound.java e.printStackTrace; What we have done is adding () e.printStackTrace(); and error disappear. After compiling to .apk file and installing on device only Splash Screen in appearing. Anyone having same issue?
I have the same issue at the moment. Have you tried testing it through eclipse? For me the game works but lags a lot on the eclipse simulator nexus 5 I haven't tested it on a normal device yet...
Hey, I managed to solve the issue and now its running on my device. You just have to write this instead on the line of e.printstacktrace : catch(Exception e){ System.out.println(e); e.printStackTrace(); Cheers, Robert