BB3 last beta we can use scale animation in kinematic mode. this mean, when change object scale, collision also change. but bb3 final scale animation doesn't change collision, only 3d model. why did change this node?
Scale node is awful. I think it should be a scale factor not a delta because if you add it to your scenes at different scales it just looks weird
I'm facing the same problem, so now that it works this way what are we supposed to do ? should we write an additional script for changing collison shape ? i also used rebuildshape but it only changes the size of the shape and the red thing ( i dunno what it is called but the white thing is the collision shape)