Hi guys, Who can help? My game crushes after about 10 mins of running. I've connected my iPhone to computer and ran game via Xcode. I see error in Xcode when game crushing (See attachment) Does anyone know what this error means? Really needed, I have to lunch my game public in next week
Using 3.0.1 #3163 ? Is it at the same specific point? A lot of that time it is a memory issue, but not always. You can send bbdoc file and details to support@buildbox.com and we will be more than happy to dig deeper and assist
Hey, Yes, I use 3.0.1 B#3163 "Is it at the same specific point?" - I noticed 2 times at the same level (17th for my game). At the same time I can pass 60 level at once with no crashing. Sent email to support with Xcode error screenshot. Waiting for answer.
I found in Console that at the moment of crushing it refers to mediaserverd (CoreAudio), Subsystem: com.apple.coreaudio, Category: AudioHAL_Server Does anyone know how to fix it?
sometimes your phone can shut a program if it is causing it to overheat. if you have a lot of untamed variables, hi poly obj models, that sort of thing... You could try stripping the game incrementally to see if the problem continues?