I only ask the easy questions If I wanted to block an enemy bullet, one would think setting it to collide - and setting the blocking object (e.g. a platform) to collide, would do the trick. Not so. So, If I want to protect the character from bullets, how do I block them? My settings for my enemy bullet and my blocking platform attached. Thanks!
Yes, I saw that technique with your TESLA post. That should work well enough for sure - but I was hoping the solution was a little more 'native' so as not to have a trillion transforms throughout the game lol. Hopefully they don't degrade the game performance. Thanks for the helpful response @heathclose