Ball Falls Through Instead Of Bouncing.

Discussion in 'Buildbox 3.0' started by Jay, Sep 8, 2018.

  1. Jay

    Jay Boxer

    Joined:
    Aug 30, 2018
    Messages:
    28
    Likes Received:
    3
    When I set an IfCollide on a character (or anything) and set its bounce properties to make it bounce off something else, it just falls right through it.

    It was previously working. :/

    Seems like everything is breaking in Beta 2.
     
  2. Ashish

    Ashish Boxer

    Joined:
    Sep 10, 2018
    Messages:
    4
    Likes Received:
    2
    bump. occasionally facing the same issue with collide, navigation buttons and mouse controllers randomly.
     
    Jay likes this.
  3. Jay

    Jay Boxer

    Joined:
    Aug 30, 2018
    Messages:
    28
    Likes Received:
    3
    Same here. Collisions and other stuff is really not working at all anymore since beta 2.
     
  4. MattWills

    MattWills Avid Boxer

    Joined:
    Nov 5, 2017
    Messages:
    223
    Likes Received:
    66
    Do you have the ground set to static physics and the sphere set to dynamic?
     
  5. giza

    giza Boxer

    Joined:
    Aug 2, 2018
    Messages:
    1
    Likes Received:
    1
    For anybody experiencing a similar problem with characters falling through the ground, remember to keep your ground Scale in positive numbers for x, y and z. It's easy to generate a negative number when scaling using the Scale Multitool and not the Entity input. The Multitool allows for negative scale factors. For example, -1, 0.1, -10 will cause the character to fall through the ground plane.
     
    Roberto P likes this.

Share This Page