I'm not sure if this is a bug or not so I'm wondering if anyone else is having this issue? or I'm I doing something wrong?? BBox states that my 3D Mesh obj exceeds the verticies limit of 65535 When the verticies that i'm importing is actually 50119. If I decimate my 3D model really low say to 13000 verticies the obj imports and I can see it in the object section of Buildbox but when I drag it into my scene edit window it's invisible See screen grabs, any info would be appreciated.. Cheers