Hey Boxers! We are excited to release an update to Animationbox! We made a lot of improvements with this new update: Added: Record/Set Key Mode; Added: ON/OFF Auto Adjust New Assets Scale; Fixed: file version and patching code; Fixed: shown timebar animation keyframes while editing via bones Fixed: possibility to edit animation via object attributes Fixed: rotation direction while set key mode active Improved: new animation keys calculations Fixed: set animation key via manipulator for negative x scale Fixed: Node rotation editing via bone in set key mode Fixed: Node jumping while manipulating in set key mode Fixed: timeline keyframes and bone color changing on bone press and release changed default scale origin Fixed: rotation of Assets for any parent node transformation Fixed: Nodes rotation for any parents transformation Fixed: node not selecting after pressing on parent bone Fixed: Add Node trigger while pressing on bone in some cases Fixed: wrong behavior for rotation animation editing in some cases Fixed: rotation change which selects direction with smaller angle more changes to rotation animation change via manipulator; Fixed: rotation animation change via manipulator changes scale animation; Fixed: Same file name appearing twice in the "Open Projects " on "Welcome Screen”; Fixed: "Save Work Document" Dialog is unavailable when user closes the application; Fixed: User is able to import asset image higher than "2040 * 2040" resolution but get error message of "Invalid Size" try to add it to the creator screen; Fixed: Export Dialog does not get closed and appears every time after the success message as "Animation Export Complete”; Fixed: User is able to export the character of 0 * 0 (Width * Height); Fixed: User is able to export the character of "0" FPS; Fixed: Opening File Crashes Animationbox. Fixed: While Saving the "Animation Work" as doc, application behaves non responding; Fixed: "Tool tip" for record button on the "Canvas Screen" is unavailable when cursor is hovered upon it; Fixed: "Animation assets function" is not supported in the "Animationbox" application; Fixed: The application loads the empty Canvas when a recently deleted "Work Document" is been opened from the "Open Project" section on "Welcome Screen”; Fixed: The application is allowing to import asset of Images other PNG format but eventually when images are dragged to node, "Invalid File Type" error appears; Fixed: incorrect behavior of save dialog if skeleton animation is switched; Fixed: When a Exporting of a animation is cancelled in between, the application still keep continued to export the animation in background. Fixed: Often the Exporting functionality makes the application to Crash or does not respond or does not work at all. Improved: behavior in case of recent file missing Fixed: Animation gets added by itself when user clicks Close the " Add Animation Name" pop up. Fixed: Little Plus Icon for adding Bones is blurry Fixed: Wrong scale cursor icon Fixed: The content "Open Project" above "Create New" Button on the "Welcome Screen" is not displaying properly. Fixed: Library Category name edit box text margins Fixed: drawing in Animations name edit box Fixed: The edit & delete button are appearing on the "Animation category” Fixed: Everytime when animation is added to the node, it appears too big to the canvas animation field. We hope this update will help make your Animationbox experience even better. As always, we will continue to make updates to the software and improve it as much as possible. Please let us know if you see any bugs, issues, or usability problems. We value any feedback you have. Please email firstname.lastname@example.org to report any issues for bug tracking.