Hi, I'm wondering: How many coins should a level have? Well since my game has randomised scenes, the level can last forever ... But what if you can unlock the next level with earned coins ... How much is a fair price to pay for the next level if you want the player to spend as much time as possible on level one?
So far I've used around 40 to 50 coins per level in my games but that is translated in 12 to 20 seconds of gameplay or based on your puzzling level more. It all depends on how you want to plan the în app purchases or shop system it does not matter if you pay 10k gold for a skin or 50 gold for the same skin it all depends how you equialize your hole game. I hope this makes sens and give you the right idea on how to do it