Hi everybody, I'm having this problem: I set my character with an X velocity of 25 and a white animation Then I added an advanced move to replace the X velocity to 50 and the animation to red, I also set a time out of 1.5 and activate it with a collision, When the collision happens the advance move it's triggered. And when 1.5 secs has passed the animation return to white, but the velocity remains in 50 Why the velocity it's not returning to 25? Am I doing something wrong or this is a bug?