advance movement overlapping

Discussion in 'Buildbox General Discussion' started by mshuraih, Apr 11, 2016.

  1. mshuraih

    mshuraih Boxer

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    so i have a game with two buttons one on the right and the other on the left side of the screen, each has an advance movement function ( jump and slide ) different animation and different collision shape, when u play the game holding the device in landscape orientation if u press by accident both side of the screen both animations appear on the screen with random collision shape .. is there a way to isolate the advance movement and avoid both to be executed at the same time .. screen shot attached
    any one has idea ? help please thanks !
     

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