Action (invincibility) Hindering The Gameplay

Discussion in 'Technical Discussion' started by igbig1, Aug 14, 2017.

  1. igbig1

    igbig1 Boxer

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    Hi! I'm trying to make an accessory to give invincibility to character and it's working, but is hindering the gameplay, let's me explain: my game is endless runner, the character is uping at an unique line directly to up, the enemies stay in movement on the sides, so, when an enemie comes of the side, he push the character. The function is working, character don't die, but this can hinder the players. Look at photo... The character needs to stay on the middle of screen. How can I do the character just pass through of the enemie?
    Other question, it's possible the character take the action and just active it when touch on any icon on screen? The icon would be under screen and, when the user think that needs to use, he can click to use it. It's possible?
    Other thing! How to make that action appears randomly on the scenes?
     

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    Last edited: Aug 14, 2017
  2. igbig1

    igbig1 Boxer

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    Solved the first question changing the game frame
     

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