Hey guys, I got 4 characters in my platformer game. I want them to run and after a specific range, I want them to grab a Jetpack. Problem: If they grab the Jetpack they are still running... How can I achieve it, that they are using the jetpack with another animation. Greets.
@wesam_badr problem with this is, that I got more characters then one. So If i got a Action animation with a Cat using a Jetpack and I switch to a dog -> the dog will run and change to a cat. You know what I mean?
You need to find a universal action animation for all of them. E.g. Make a rocket in which you will not show the character. I think this is the only way to do it for now.