Hi Boxers, I’m Issa Johnson. I recently joined BuildBox as the Director of Product. One thing I’m obsessed about is the needs of our community, making sure we’re delivering value to you Boxers. As you all know, the 3.3.7 release we did earlier this month had several issues. First, we want to let you know that this didn’t live up to our own expectations and standards. Internally, we’re digging into our product development processes to avoid this happening in future releases. We hold high expectations for ourselves because we know how much you depend on us doing our job well when we update the software. We’re sorry if any of the defects in this release caused you issues or inconveniences. Since the release a couple of weeks ago, we’ve been working virtually around the clock to find and fix everything. So, we want to share what we’re doing and what you can expect over the coming weeks. We plan to put out incremental releases to fix bugs as fast as possible, starting with the most critical. Instead of doing one big release with all the fixes (which would make you wait too long to get fixes we have ready to go), we’re fixing and releasing critical bugs as fast as possible. We’ll keep doing that until we’re satisfied we’ve resolved anything we introduced in this version. We think that might take one to two more releases. Here’s what to expect: We plan to have a release the week of March 8. The focus of this release is reliability. The most noteworthy changes are improved memory management (with more improvements coming), fixed several crashes, and folders are now working as intended. We’ll be prepping another release following that to include anything else we may need to address. As I mentioned, we’re really evaluating our product development processes to prevent this from happening again. Bugs are normal in software, but this was well beyond the normal bug here-or-there, and we know we need to do better. Soon, we also plan to share more of our long-term roadmap. We know there are still long-standing issues that the community has been requesting we address. We’ve been working hard on that plan, and we’re getting close to being able to share more. Please let us know if you have any questions, concerns, or feedback. As the person leading the BuildBox product team, I take your input seriously as we determine where to steer the product from here.