Hi everybody. Ran into something super annoying in a 2D game I started from a blank file. Maybe someone can shine some light on this insanity. So I have my main character, a ball, I have it moving forward, I put a spike in front of it and set the spike to 'Enemy' when the character touches it nothing happens. It doesn't die. I tried every single type of physics setting, tried giving the character 'If Collide' with 'Enemy'---> 'Defeat' function but that doesn't work either. I tried all kinds of logical ways to make this happen but nothing. Looked how this is done in the 'Platformer' template and all the settings there are exactly the same as mine. Is this some kind of a giant bug or is there in ILLOGICAL thing I have to do in order to kill of a character? Thank you in advance for your replies guys.