i am trying to making a racing type game car my cheracter move well on path with "path move" node & its switch path very well. now my problem...
Saving Checkpoint and loading checkpoint is working with normal grounds and move nodes. But it is not working with PathMove. The character just...
Can someone explain why I need to get the pathPosition? I understand getting the path, and getting the positionOnPath of and entity, but what is...
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