Hello there guys, I am building an endless game and I am trying to put up together a proper restart mechanic. I have checkpoints at all my scenes...
My world is stationary where my character moves up and down and enemies come across the screen to be dodged. I'm wondering if it is possible to...
how to move to the next scene or level after killing all enemies in the current scene?
I have made a power up with the action 'Kill All Enemies' But it does nothing when collected, am I missing something?
Separate names with a comma.