Guys, How can I kick the ball (soccer) in direction I want with human character ? I have physic set and I can kick the ball with click (press)...
Hello there, In my game I wanted the character to point n degrees when the screen is clicked. However, I cannot find any sort of node in buildbox...
I'm working on a platformer game where I'd like the character to rotate with the slope/climb of the platform. Ideally, I'd also like it to fall of...
Dear Senior Boxers Noob Boxer here who signed up a week ago. I have gone through the tutorials & the PDF but I am fairly familiar with most...
Hi,I would like to know how to stick a character to an object and object must start spinning and the character must further jump to next position...
Hello everyone, First of all, thank you to everyone who will take the time to read my post. I will try to be as clear and precise as possible to...
So here's my newest item I can't figure out. I want to make a particle effect come out from underneath my character regardless of which direction...
I have a helicopter graphic that is round at the front and pointed towards the end. When I change direction, the characters collision shape is all...
on touching a checkpoint, character reset to its original direction. character start moving on right when game starts, i can move it left right...
Example like mario , he can shoot right or left it depends on character direction. THANX!
Hi, I've been trying to figure out how to make a platform move to the right just before my character reaches it, say by 4 units and then stop. Thanks!
Hi, as topic says... How do i make for example an actor (arrow) that turns left and change moving direction left every time click a button ? Cheers
How do I edit the World Settings to make the game continually move to the right without touching the screen? And lets say if the character gets...
I know about bullet spawners, and they are working fine, but was wondering if it's possible to change the direction of the bullet animation.. game...
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If i walk right, i shoot right because i have the spawner's linear direction set up to do so... but if i walk left and fire, of course, the...
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