Hi, When my character dies and the Game Over UI activates, there is supposed to be a very simple animation that takes place (i.e. rectangles move...
Hey guys. So I’m currently working on a game and it was going perfectly. Then I decided to add some open animations to my menu, so the text comes...
in my default landscape game that i'm creating, upon dying, it takes 2 seconds before my buttons pop up. How can i NOT have that delay? All of my...
I need help, when i go from my gameover ui screen to the menu ui theres like a delay/glitch that shows my world and its also does this going from...
So I am using the around the world template and I am trying to make it so an animation plays at the beginning, which would be a spaceship crash...
How can I delay the time it takes for a button to show? Like the opposite of Autohide. I tried adding a negative value to the Autohide function...
I have a character entering through a 'menu jump' to another world. How do I delay the entry/appearance of the character in the 'new' world?
Im developing a portrait style scrolling game. Rather than just launching straight into the game when the gamer hits the Play button on the...
I am trying to have the character collide with an object and the object take damage. I have assigned health and damage to both the character and...
Hi *, I've been working on a "Stage Clear"-type of game where the player needs to collect a number of coins to proceed to the next world. I'm...
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