Hello, I use a space shooter template and found out that the scene is moving with my spaceship set a move node to Y axis by default. Then the...
Thank you, I did that. Still waiting though.
After I activated my code again, it work. But when I try to open Buildbox on another machine. It said it reach limitation and i can't open...
I just upload a clip on youtube. please check it out. [MEDIA]
Oh! That's what I wonder too. I shall contact the support then. Thank you
I bought a plus plan during spring sale. So far it been good but witg recent update somehow I saw a "built on buildbox" at start node. It wasn't...
Yeah, me too. I guess that's a different version so when they update it gone.
I think "no coding" on Unity, you have to buy that feature/ plug in. It called "Playmaker" $30 something if I remember correctly. I was hesitated...
While I understood that it's a business and company need to made profit. I'm a plus plan user btw. The change from unlimited scene to 15 scene is...
Not sure about how to protect as it happened all the time. Sometime it's a retrace or modified of your Artwork. I think you can report to Store or...
Sorry If I misunderstood, but did you mean you change the material color in Blender and try to import that color to Buildbox? When you drag fbx/...
I think if you use admob or anything that not heyzap. It should be there.
Thank you for letting me know. Here's the link. https://play.google.com/store/apps/details?id=com.zebracan.dribbledribble somehow I can edit the post.
Hello, My first (personal) project just went live on Playstore. Please feel free to check it out,...
Hello there, sorry for a silly question but I just wonder how to add Admob ad. I follow the video and they said on the UI phe you caan checked to...
I think it just 2 weeks special deal on March.
Just wanna say I watch a lot of your video and tutorial and that make me decide to use Buildbox. Cheers!
Nice! Any chance for Playstore?
Have you watch this tutorial by smartpenguin? [MEDIA] I didnt try it yet but seem to work.
In the score UI, Did you set the amount to "Current"?
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